Interface EntityApplicationPanel.Starter

    • Method Detail

      • includeMainMenu

        EntityApplicationPanel.Starter includeMainMenu​(boolean includeMainMenu)
        Parameters:
        includeMainMenu - if true then a main menu is included
        Returns:
        this Starter instance
      • maximizeFrame

        EntityApplicationPanel.Starter maximizeFrame​(boolean maximizeFrame)
        Parameters:
        maximizeFrame - specifies whether the frame should be maximized or use it's preferred size
        Returns:
        this Starter instance
      • displayFrame

        EntityApplicationPanel.Starter displayFrame​(boolean displayFrame)
        Parameters:
        displayFrame - specifies whether the frame should be displayed or left invisible
        Returns:
        this Starter instance
      • displayProgressDialog

        EntityApplicationPanel.Starter displayProgressDialog​(boolean displayProgressDialog)
        Parameters:
        displayProgressDialog - if true then a progress dialog is displayed while the application is being initialized
        Returns:
        this Starter instance
      • loginRequired

        EntityApplicationPanel.Starter loginRequired​(boolean loginRequired)
        Parameters:
        loginRequired - true if a login dialog is required for this application, false if the user is supplied differently
        Returns:
        this Starter instance
      • defaultLoginUser

        EntityApplicationPanel.Starter defaultLoginUser​(User defaultLoginUser)
        Parameters:
        defaultLoginUser - the default user to display in the login dialog
        Returns:
        this Starter instance
      • silentLoginUser

        EntityApplicationPanel.Starter silentLoginUser​(User silentLoginUser)
        Parameters:
        silentLoginUser - if specified the application is started silently with that user, displaying no login or progress dialog
        Returns:
        this Starter instance
      • start

        void start()
        Starts the application, should be called on the Event Dispatch Thread