Interface Hierarchy
- is.codion.common.observable.Observer<T>
- is.codion.common.observable.Observable<T>
- is.codion.common.state.ObservableState
- is.codion.common.state.State (also extends is.codion.common.value.Value<T>)
- is.codion.common.state.State.Combination
- is.codion.common.value.Value<T>
- is.codion.common.state.State (also extends is.codion.common.state.ObservableState)
- is.codion.common.state.ObservableState
- is.codion.common.observable.Observable<T>
- is.codion.common.state.State.Group
- is.codion.common.value.Value.Builder<T,
B> - is.codion.common.state.State.Builder