java.lang.Object
is.codion.swing.framework.ui.EntityPanel.Config
- Enclosing class:
- EntityPanel
Contains configuration settings for a
EntityPanel
which must be set before the panel is initialized.-
Field Summary
Modifier and TypeFieldDescriptionstatic final PropertyValue<String>
Specifies where the control panel should be placed in a BorderLayout
Value type: Boolean
Default value:BorderLayout.EAST
static final PropertyValue<String>
Specifies where the control toolbar should be placed in a BorderLayout
Value type: Boolean
Default value: BorderLayout.WESTstatic final PropertyValue<Boolean>
Indicates whether entity edit panel dialogs should be closed on escape
Value type: Boolean
Default value: truestatic final PropertyValue<Boolean>
Specifies whether entity panels should include controls by default
Value type: Boolean
Default value: truestatic final PropertyValue<Boolean>
Specifies whether a control for toggling the edit panel is available to the user
Value type: Boolean
Default value: truestatic final KeyboardShortcuts<EntityPanel.KeyboardShortcut>
The default keyboard shortcut keyStrokes.static final PropertyValue<Boolean>
Specifies whether the edit controls (Save, update, delete, clear, refresh) should be on a toolbar instead of a button panel
Value type: Boolean
Default value: falsestatic final PropertyValue<Boolean>
Indicates whether keyboard navigation will be enabled
Value type: Boolean
Default value: truestatic final PropertyValue<EntityPanel.WindowType>
Specifies how detail and edit panels should be displayed.
Value type:EntityPanel.WindowType
Default value:EntityPanel.WindowType.DIALOG
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Method Summary
Modifier and TypeMethodDescriptioncontrolComponentConstraints
(String controlComponentConstraints) Sets the layout constraints to use for the control paneldescription
(String description) detailLayout
(Function<EntityPanel, EntityPanel.DetailLayout> detailLayout) disposeEditDialogOnEscape
(boolean disposeEditDialogOnEscape) editPanelState
(EntityPanel.PanelState editPanelState) includeControls
(boolean includeControls) includeToggleEditPanelControl
(boolean includeToggleEditPanelControl) keyStrokes
(Consumer<KeyboardShortcuts<EntityPanel.KeyboardShortcut>> shortcuts) toolbarControls
(boolean toolbarControls) useKeyboardNavigation
(boolean useKeyboardNavigation) windowType
(EntityPanel.WindowType windowType)
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Field Details
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USE_KEYBOARD_NAVIGATION
Indicates whether keyboard navigation will be enabled
Value type: Boolean
Default value: true -
DISPOSE_EDIT_DIALOG_ON_ESCAPE
Indicates whether entity edit panel dialogs should be closed on escape
Value type: Boolean
Default value: true -
INCLUDE_TOGGLE_EDIT_PANEL_CONTROL
Specifies whether a control for toggling the edit panel is available to the user
Value type: Boolean
Default value: true -
TOOLBAR_CONTROLS
Specifies whether the edit controls (Save, update, delete, clear, refresh) should be on a toolbar instead of a button panel
Value type: Boolean
Default value: false -
WINDOW_TYPE
Specifies how detail and edit panels should be displayed.
Value type:EntityPanel.WindowType
Default value:EntityPanel.WindowType.DIALOG
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CONTROL_PANEL_CONSTRAINTS
Specifies where the control panel should be placed in a BorderLayout
Value type: Boolean
Default value:BorderLayout.EAST
- See Also:
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CONTROL_TOOLBAR_CONSTRAINTS
Specifies where the control toolbar should be placed in a BorderLayout
Value type: Boolean
Default value: BorderLayout.WEST- See Also:
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INCLUDE_CONTROLS
Specifies whether entity panels should include controls by default
Value type: Boolean
Default value: true -
KEYBOARD_SHORTCUTS
The default keyboard shortcut keyStrokes.
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Method Details
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entityPanel
- Returns:
- the entity panel
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description
- Parameters:
description
- the description to use when presenting this panel- Returns:
- this Config instance
-
icon
- Parameters:
icon
- the icon to use when presenting this panel- Returns:
- this Config instance
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detailLayout
- Parameters:
detailLayout
- provides the detail panel layout- Returns:
- this Config instance
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toolbarControls
- Parameters:
toolbarControls
- true if the edit controls should be on a toolbar instead of a button panel- Returns:
- this Config instance
- See Also:
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controlComponentConstraints
Sets the layout constraints to use for the control panelThe default layout is as follows (BorderLayout.WEST): __________________________________ | edit panel |control| | (EntityEditPanel) | panel | } editControlPanel |________________________|_______| With (BorderLayout.SOUTH): __________________________ | edit | | panel | |________________________| } editControlPanel | control panel | |________________________| etc.
- Parameters:
controlComponentConstraints
- the controls component layout constraints (BorderLayout constraints)- Returns:
- this Config instance
- Throws:
IllegalArgumentException
- in case the given constraint is not one of BorderLayout.SOUTH, NORTH, EAST or WEST
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includeToggleEditPanelControl
- Parameters:
includeToggleEditPanelControl
- true if a control for toggling the edit panel should be included- Returns:
- this Config instance
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includeControls
- Parameters:
includeControls
- true if the edit and table panel controls should be included- Returns:
- this Config instance
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windowType
- Parameters:
windowType
- the window type to use when presenting panels- Returns:
- this Config instance
- See Also:
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keyStrokes
public EntityPanel.Config keyStrokes(Consumer<KeyboardShortcuts<EntityPanel.KeyboardShortcut>> shortcuts) - Parameters:
shortcuts
- provides this panelsKeyboardShortcuts
instance.- Returns:
- this Config instance
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editPanelState
- Parameters:
editPanelState
- the initial edit panel state- Returns:
- this Config instance
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disposeEditDialogOnEscape
- Parameters:
disposeEditDialogOnEscape
- specifies whether entity edit panel dialogs should be closed on escape- Returns:
- this Config instance
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